The documentation for AACS and the CodeEditor.
Moving describes the action that would correspond to switching locations in the game. The moving instructions are hybrid instructions, meaning their parameters can be values or regular instructions. A moving instruction is construced with the following scheme:
1: Move:{DISPLAY TEXT|INSTRUCTION|HIDDEN};
Name | Type | Description |
---|---|---|
DISPLAY TEXT | String | The text that will appear on the button in the moving menu. |
INSTRUCTION | Regular Instruction | The Regular Instruction that will be executed when clicking on the move button. |
HIDDEN | Boolean | Determines whether or not the moving option is hidden by default. |
1: Move:{"Wright Anything Agency"|PlayInvestigation:["Agency"]|false};
You can define as many move instructions as you like per investigation sequence, however only the first 4 instructions that are not hidden will be shown.