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Starts the currently prepared animated background. Does nothing if no animation was prepared.
This instruction has no parameters.
1: PlayBackgroundAnimation;
For this Instruction to work, you need to execute PrepareBackgroundAnimation first.
If called while the animation has not been fully loaded yet, the game won’t freeze but this instruction will suspend it’s execution asynchronously until the animation is ready to be rendered. So make sure, to call PrepareBackgroundAnimation early enough.