The documentation for AACS and the CodeEditor.
Changes the emote and optionally the character of a character position.
Name | Type | Description | Required | Default Value |
---|---|---|---|---|
Emote | String | The name of the emote to switch to. | ✓ | - |
Position | String | The position of the character to set the emote of. | ✗ | “Center” |
Character name | String | If set, replaces the character of the position. | ✗ | Current name of the position. |
PlayPre | Boolean | Whether or not the pre-animation should be played. | ✗ | * |
WaitForPre | Boolean | Whether or not the engine should wait for the pre-animation to finish before continuing. | ✗ | * |
1: SetCharacter:["Bounce"];
1: SetCharacter:["Deskslam"|"Right"];
1: SetCharacter:["Point"|"Left"|"Apollo"];
1: SetCharacter:["Point"|-|"Apollo"|false|false];
If the specified emote doesn’t exist for the character, this instruction does nothing.
*: Not specifying the PlayPre
and/or WaitForPre
parameters prompts AACT to use the default values specified in the emote editor of the Asset Maker.
This instruction triggers HideTextBox.